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Divinity 2 switch review
Divinity 2 switch review













Min-maxers can tinker with gear to their heart’s content, especially after the player obtains a tower at the mid-point of the game. All of the gear in the game can also be used by any character, and gear can be customized via enchants and socketed gems. The game is basically classless, and any character can level up any combination of skills and special attacks from an extensive offering. Fans of character and gear customization will enjoy those aspects of Divinity II as well. Going off the beaten path is not only rewarded, but is to a certain extent required, as players need to level up as much as possible in order to survive. It’s an explorer’s dream, with sidequests and secret caches of loot hidden everywhere. The game’s main strengths are its exploration opportunities and customizability. It is difficult to summarize Divinity II ‘s gameplay, because so many different gameplay elements are introduced during the course of the playthrough. No choice that the player makes can alter the outcome of the plot, and the end of the story is rather unsatisfying, as it feels incomplete and is clearly meant to lead into the next Divinity game. Though the player has the opportunity to make a large number of choices throughout the game, those choices almost never have an impact beyond the completion of individual quests.

divinity 2 switch review

At the end, it becomes clear that the game suffers both from “middle book syndrome” and from a crippling illusion of choice. Unfortunately, it falls flat as the fantasy epic that it aspires to be, failing to provide the player with a strong emotional connection to the world and the main character. The game would have excelled as a humorous romp, as it boasts a cast of amusing minor characters with some social satire thrown into the mix. Instead of stemming from the main plot, Divinity II ‘s greatest appeal comes from minor quests and characters. Numerous plot holes and head-scratching developments also keep the player from becoming fully immersed in the story.

divinity 2 switch review

Between Damien’s uninspiring presence and the fact that all of his evil acts occur offstage, the main storyline generally feels hollow. The number of times in the story that Damien has the unfettered opportunity to kill the player character, but does not do so, stretches one’s willing suspension of disbelief to the limit. The player is given the task of destroying the demonic Damien, who ranks among the dimmest of the dim in the history of idiotic Big Evils.

#Divinity 2 switch review series

Through a series of obvious plot twists, the player ends up becoming a Dragon Knight, complete with the ability to turn into a dragon. The player character in Divinity II starts off as a Dragon Slayer, an elite warrior dedicated to wiping out the Dragon Knights who apparently murdered the Divine, a revered ancient hero. This inconsistency plagues most aspects of Divinity II, from graphics to story to combat, creating the impression of a game that could have been far better than it is. There are genuinely enjoyable experiences in the game, but between these experiences lie stretches of frustration and even boredom. Divinity II: Ego Draconis is a large, complex game which promises many things, but often delivers only halfway on those promises.













Divinity 2 switch review